Friday, September 30, 2011

Shadowgun released yesterday on iOS...But Not on Android yet?

Yesterday marked the release for Madfinger's Shadowgun.  Why is this game considerable?  I can effortlessly answer that question with the apparent.  It's completely gorgeous.  The graphics looks outstanding.  The game was built on the Unity 3D engine and is a cover based third individual shooter for mobile devices.  Yep, that implies it will run on smartphones and tablets equipped with the NVIDIA Tegra chipset (and at present on iDevices).

And as of yesterday, it is

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