Friday, September 30, 2011

Shadowgun released yesterday on iOS...But Not on Android however?

Yesterday marked the release for Madfinger's Shadowgun.  Why is this game substantial?  I can very easily answer that question with the obvious.  It's absolutely gorgeous.  The graphics looks outstanding.  The game was built on the Unity 3D engine and is a cover based third person shooter for mobile devices.  Yep, that means it will run on smartphones and tablets equipped with the NVIDIA Tegra chipset (and currently on iDevices).

And as of yesterday, it is operating on

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